Portfolio

March 2015

  • 2nd Place in the IBM Bluemix Hackathon @ SMU
    • My team and I created An Accessible Text Based Adventure Game called A-Eyes using Watson’s Text to Speech and Speech to Text Bluemix Hackathon

January 2015

  • Worked on Elemental Adventures of Eustace Hook for Global Game Jam 2015. A Unity2D game that has fun music and was beyond scope of a weekend game jam.
  • Presented an event for the SMU Computer Science and Mathematics Society called Teach Me How to Git.

December 2014

  • Worked on Catastroid a Unity3D game made during the Halifax Game Collective mini 3 hour game jam.

November 2014

  • Worked on Taby, a Firefox Developer Edition addon to sync your bookmarks to a github repository. Made during the the Megathon Hackathon @ Volta Labs.

October 2014

  • Presented an event for the SMU Computer Science and Mathematics Society called Teach Me How to Linux.

September 2014

July 2014

  • 1st Place in the SaaSy Hackathon @ Volta Labs
    • My team prototyped an open analytics software to allow individuals/organizations have an easy to use API and web interface to show the types of analytics they collect with their applications openly.

May 2014

  • 1st Place in the Mixed Category for Hack-A-Week 2014 @ SMU
    • I was a part of team Thunderscore and we prototyped a mario-kart-esque game called HalKart. We used Unity3D and OpenStreetMap data to reconstruct Halifax in our racing game for the Ouya console.

April 2014

  • Web designer for the Hack-A-Week 2014
    • SMU hired me to design a website to promote their revamped high school programming competition.

March 2014

  • Presented an event for the SMU Computer Science and Mathematics Society called Teach Me How to Unity

February 2014

  • Entry for McHacks 2014 @ McGill
    • I was a part of SMU Team Delta and we created One Small Leap using Unity3D and Leap Motion. The goal of the hack is to use your hands to command a space shuttle into space.
  • Entry for Flappy Jam
    • My significant other and I created a game we call Sad Heart for Flappy Jam. The goal was to use a language most first year computer science students would use and document it well so anyone can learn from it.

January 2014

  • Founder and President of the SMU Computer Science and Mathematics Society.

October 2013

  • Entry for Halifax Game Jam 2013
    • For my first hackathon I created a simple game using Unity3D called Porter.